Today NVIDIA announced its latest line of mobile graphics processors, the 9M series. In total, there are eight new processors and each supports NVIDIA’s new Hybrid SLI technology, and its included HybridPower support. NVIDIA claims the new processors are 40-percent faster than the 8M series. Hybrid SLI chips offer full SLI performance when you’re gaming, but throttle down to save battery life when you’re working or surfing the Web. If you want to know more about NVIDIA’s Hybrid SLI technology, check out our crash course. The eight new discrete graphics options are split up into two categories: Performance and Mainstream. The GeForce 9650M GT (Pictured above), 9600M GT, 9600M GS, and 9500M G “Performance” processors are targeted at gamers, multimedia users, and those that require HD video support. The higher-end 9650M GT and 9600M GS both support SLI, so gamers looking for twice the “oomph” may want to wait until 9650M GT SLI solutions are available or until the Enthusiast SKUs are announced. Acer released the Aspire 8920G a few weeks ago with a 9650M GS under the hood. All four mainstream cards, the 9400M G, 9300M GS, 9200M GS, and 9100M G, as well as one performance card, the 9500M G, feature GeForce Boost Technology. GeForce Boost isn’t necessary on the higher-end cards that already have enough discrete power to function on their own, and according to NVIDIA, the mGPU could actually bottle-neck the dGPU on those cards. But on the mainstream cards, it will allow both the mGPU and dGPU to work together so that users can gain as much performance as they can during instances like ripping HD video or playing games. Other features of the new 9M line include:
Unfortunately, we weren’t able to get our hands on the stream processor numbers, which apparently remain under the shroud of secrecy, but if performance is as linear as the 8M line, we suggest waiting for the Enthusiast line for the best gaming performance. NVIDIA said the new GPUs will be available in over one hundred new notebooks starting this summer, so stay tuned for our full reviews of those systems. Beta drivers for PhysX support will be available in Q3 of this year. PhysX offers hardware-based processing for real-world physics inside games. Physics processing in games will allow you, for example, to shoot at cloth and watch bullet holes form as they would in real life, or trees fall in a forest as if a lumberjack really sawed them down.