As of late March 2013, Chrome for Android supports WebGL, a popular 3D graphics standard for creating web-based virtual worlds and games. With WebGL enabled, you can visit attractive demos like the WebGL Aquarium or WebGL Quake 3. Though most WebGL applications today are attractive proofs-of-concept, they’re still worth checking out on your tablet or phone.
Oddly, Google has WebGL disabled by default, but turning it on is extremely simple if you follow these steps.
- Make sure you are running the latest version of Chrome for Android. You can check the version number by navigating to chrome:\\version in the browser. If you have below version 25, visit the Google Play market to download an update.
- Navigate to chrome:\\flags. A list of settings appears.
- Tap Enable under “Enable WebGL” on the flags menu.
- Tap the Relaunch button.
- Navigate to get.webgl.org to verify that you have WebGL support. Because Chrome for Android’s WebGL support is new, you’ll get a message saying that the support is experimental.
With WebGL enabled, you can check out some of the best demos at chromeexperiments.com/webgl, webglsamples.googlecode.com and 3dsitelinks.com.