Apple’s iPhone 3.0 Event: Ten Cool Features Revealed
March 17th, 2009 by hmccracken
Apple may not have managed to satisfy every major item on iPhone owners’ wish lists with its iPhone 3.0 announcement this morning at a press event at its Cupertino headquarters. But it certainly checked off a lot of items–and introduced some cool features that nobody was expecting. iPhone developers get access to a beta version of the OS upgrade immediately; the rest of us will have to wait until it ships. Apple says to expect it this summer: It’s a free update for iPhone owners (some features won’t work on the original iPhone model, however). iPod Touch users will pay $10 to get the new software, as they did for last year’s iPhone 2.0 update.
I’m Harry McCracken, editor of Technlogizer and guest blogger here at Laptop, and I was lucky enough to attend the event. Here’s a quick overview of iPhone 3.0 highlights in the order that iPhone software chief Scott Forstall and others unveiled them, accompanied by photos I took from my seat near the back of the darkened auditorium.
1. Subscriptions. Software developers will be able to sell items on subscription plans, as well as for the flat fees now supported by the iPhone App Store. That may give them inventive to roll out types of applications that involve regularly updated content, such as travel guides, games with new levels, and the like.
2. Peripheral support. Hardware companies will be able to design gadgets that interface with the iPhone, over either a wired connection or Bluetooth. Apple showed a mockup of an FM wireless transmitter with a slick on-screen tuning interface, for instance. On the downside, it sounds like this system still won’t allow for external keyboards, which would require a driver to send alphanumeric input to applications.

Later in the presentation, a representative from Johnson & Johnson showed how a glucose meter could interface with the iPhone, allowing diabetics to track their well-being through some exceptionally sophisticated software.

3. Maps in apps. Third-party developers will be able to call on the phone’s Maps application to do the heavy lifting of integrating geographic information into an program that can benefit from it, such as travel-related ones that provide information on local restaurants and other destinations.

iPhone 3.0 will even let developers build GPS apps that do turn-by-turn driving directions, but these will be B.Y.O.M.–Bring Your Own Maps. The licensing arrangement Apple has for the iPhone map data doesn’t permit its use in such programs.

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March 18th, 2009 at 2:42 am
Mostly a great upgrade. Hope it comes out on time.
The only thing I concerned about is going to be pricing. You know how all those lame games on your Verizon cellphone have monthly subscriptions? Like $2.99 a month for some stupid poker game or whatever? And that means you never buy ANYTHING, because hey, how many things are worth a monthly subscription?
And you know how many apps you have bought on the iPhone at varying prices, enough to make some developers millionaires? And Apple a Billion Dollars in App sales? Because NONE of the apps have subscriptions attached.
What if a lot of the application developers get greedy and start making their apps have subscriptions? Say maybe there aren’t ANY turn by turn GPS apps that don’t have a $14.95/month “live traffic” non-optional subscription attached. Then all the games start having “live” multi-user features that require monthly subscriptions even when it makes no sense. And so forth.
IF this happens, get ready for the backlash. I presume it won’t because there will be competition. Assuming Apple allows MULTIPLE turn by turn apps, both from entrenched standalone GPS vendors who want to protect their existing hardware, but also from new vendors that are quite happy to sell the same thing for $29…
March 31st, 2009 at 12:34 am
What about the possibility of switching wireless carriers? I love my IPHONE. However, AT&T is a nightmare in the New York City area.